Thursday, 11 February 2010

Kingmaker -The Wargame

Cornish Rebels: Unit of Cornish Levy Archers
Figures painted by Mike W

It had long been a thought of mine to run a wargames campaign based on a childhood favourite boardgame - Kingmaker. As everyone must know,Kingmaker is set in the Wars of the Roses and simulates the political and military shenanigans that were rife in the period as rival houses fought for control of the English throne.

The question was how to do it,what scale etc. Well I plumped for 28mm, using the classsic Citadel plastic archers set as a basis for raising the large numbers of figures needed. As I built the armies this expanded to metal figures form other manufacturers and then to include the Perry Miniatures 28mm WoR figures as these were released.
Lord Penzance: The leaser of the Cornish Revolt, Men-at-Arms 
in Full Harness and Tried in the ways of Battle
Figures painted by Mike W

For Campaign structure I used the boardgame as it as and converted the points values of teh forces into Army lists for the Perfect Captains excellent 'A crown of Paper' rules.


Business end of an Armoured Pike Unit
3 x Bases Armoured Pike makes up a Pike Unit, these guys would cost you at least 20 points!
From Mike W's collection, sourced form eBay!



The Neville Clan: 3 x Bases of Men at Arms. In Partial Harness and Tried, 
a unit like this would cost at least 25 Points to have in your array!

Horsham Boys: The Horsham Levy, this 3 base archer unit would normally cost 5 points per unit, 
but as they are top quality Horsham Boys these would cost you 10 points.

Retinue Billmen: 3 Bases of Retinue Billmen, 
this unit would cost you 10 Points. (painted by Steve Cast)

English Archers: Unit of 3 bases of Retinue Archers associated with a Government Office.
Figures painted by Mike W

Tuesday, 1 December 2009

Battle of Alma - 20th September 1854

The Battle of Alma was the first major engagement of the Crimean War (1853-1856). We re-created it it 6mm and the photos to prove it are here...


French and Turks attack Russian positions
Figures from Dave's collection

Russian Command Post
Figures from Dave's collection

Russian Artillery and Infantry
Figures from Dave's collection

Russians on the Hieghts
Figures from Dave's collection

British troop prepare to assault the Heights
Figures from Dave's collection

British Troops attack the Heights
Figures from Dave's collection

The French prepare to attack the Heights
Figures from Dave's collection

The Turks prepare to attack the Hieghts
Figures from Dave's collection

The Turks attack the Hieghts
Figures from Dave's collection

Saturday, 29 March 2008

Wings of War

Well at last nights club meeting Alan brought along his Wings of War WWI Dogfighting game and collection. What a great evening of fun, the mechanics of the game are so easy to pick-up and the large turnout of members were all playing in some pretty complicated dog-fights within minutes.

With 9 players all controlling planes in the sky, the action was thick and fast, best of all everyone could play and there were no rules debates or questions.

10/10 for fun, 8/10 for realism and 9/10 for Alan's 1/144 models.

Friday, 8 February 2008

Campaign Diaries - Shenandoah 1864

Internationally renowned American Civil War enthusiast Warren Mehrtens declare d these few scraps of information about General Early's 1864 Shenandoah Campaign to be

'the most significant finds of a generation...'

Whilst the records show a number of Confederate Situation reports and correspondence there is also one Union Situation report in the collection. If anyone out there has any of the remaining paperwork in their files then please let this forum know so we can complete the online collection!

From the evidence so far investigated we can note the key players were:

CSA:
John Sears - Gen'l Early
Steve Cast - Gen'l Ramseur
Mike Newman - Gen'l Ransom
Warren Mehrtens -
Phil Hardy -

USA:
Dave Vallance - Gen'l Hunter
Rupert Worrell -
Andy Flatman -



Wednesday, 30 January 2008

Union Situation Report - Midday, 25th June 1864

Gen'l Hunter
Gen’l Hunter: Your division has received back into it’s ranks all the available wounded and missing after two days rest at Winchester. This rest is completed on 23rd June.

You immediately set the troops to building defences around the city, see attached maps for battlefield.

Also on the 23rd Siegel’s Division arrives in town. They are a mixed blessing, mist of these men are 90 day volunteers, what’s worse is that most have only about 10 days service left before they are discharged – it is likely that they will not be too keen to get killed so close to the end of their engagement!

That said, they are all armed, can shot and have rations and ammunition!

As discussed you have written to Gen’l Grant requesting the dispatch of re-enforcements to stop Early’s march north. On the morning of he 25th June you receive a note from Grant acknowledging your request and saying that a Corps that was planned to be transferred from New Orleans to the peninsula will be re-routed to Washington, but this will take about 2-3 weeks to arrive.



Gen’l Crook: On the 22nd June your force arrives at Front Royal, where you proceed to organise enough trains to ship your command to Winchester, via Alexandria. This movement starts the next day on the 23rd June and by end of day on 25th you and your entire command are in Winchester and ready to fight.









Gen'l Stahel
Gen'l Averell
Gen’ls Averell & Stahel: Your divisions are holding Kersntown, there has been no real determined effort by the rebels to test your positions, yet you know that they attack must come.

You also know that the longer it takes for the attack to come the more preparation can have been done in Winchseter to give the Rebs a really warm reception. It’s just worrying that the normally aggressive Rebs are so quite!

You are under orders to retire on Winchester as soon as a major attack develops.

Confederate Situation Report - Midday, 25th June 1864

Gen’l Early: Gen’l Beckinridge’s HQ and Gordon’s divisional HQ arrive in Strasburg at mid-day, their troops will be arriving in the next 2-3 hours in a constant stream.

All is ready for an early morning attack on Kerstown in the morning. Your scouts report that Averell & Stahel’s cavalry divisions are still in position, as they have been since the 21st June when you first arrived in the area. Locals that have travelled south to your positions indicate that the Yank troopers are in good spirits and are seemingly relishing the coming engagement, although they are concerned as to why you have not attacked already.





Gen’l Beckinridge: You have made it to Strasburg as requested by Gen’l Early, but it was a close run thing. Your troops will need time to rest to be at their full potential. All you r missing from the Battle of Harrisburg have returned to you lines, there are wounded that are still on the road north who will be able to re-join the ranks as soon as you have secured the supply bases at Winchester.








Gen’l Ramseur: On the 21st you march to Harrisburg with Lilley’s brigade and half your artillery where you join-up once again with Johnson’s Brigade. Under orders from Gen’l Early on the 22nd you march east to Cross Keys, brushing aside Yankee skirmishers and finding that the location had been evacuated by the Yanks 2 days earlier. Next day to march east again to Conrad’s Store and then north to Laurey and finally arriving in Front Royal late on the 25th June.

Friendly locals quickly inform you that Gen’l Crook’s Division shipped east on trains on the 23rd June, many locomotives were commandeered to achieve this and not all have returned yet, although there is enough rolling stock for your reduced division to follow as far as Manassas Gap or Brandy Station – beyond that at Manassas Junction and Orange are reportedly Corps sized Yankee formations.



Gen’l Ransom: On the afternoon of June 25th Gen’l Early send word that your troopers should stand too and once again ready to take the field. You men are rested and eager to fight.