Saturday, 13 December 2025

Friday Night Games: Galaxy Wars

On Friday 12th December we met at Rupert's GAff to play Mark's Galactoc Wars game, based upon the old 1970s Tabletop Games rules 'Galactic Wars'.

All models were supplied by Mark and are based upon various commercially available die-cast spaceships for Star Wars, Star Trek etc, all repainted and put into Mark's Galactic Wars universe.

The game was an encounter game with Mike W, Mat & Rupert trying to track down a cargo ship that had stolen property in boad, with John, Steve, Phil, Jake and Dave on the defensive side.

Much fun was had by all, the photos below shoe the game better than words can tell.


The tabletop suitably prepared for outer space action

Three nice mdels for the Galactic Police

Space station and the dodgey cargo ship

Close-up of eth Cargo Ship commanded by Jake

The Galactric Police enter the table

Planets provided by Temu! 

Another planet

Another planet and another space station, home of some pesky Drones

Scally Ally, threee drones to the front, various other vessels behind

Yet more aliean spacecraft

And more...

And more!

Minefields appeared - which was a surprise!

Steve's 'Little Pink One'...

Fighting rages through the evening

Drones and the 'Little Pink One'

Friday, 12 December 2025

Most popular wargames played during 2025

By John S.

Yes, it’s that time again; the long awaited league table of most popular gaming periods and players who hogged all the gaming time for their own ego’s (includes me mostly BTW!)

No surprise really I’d guess but first place with 10 games goes to ‘skirmish games’. So, it seems we have now evolved into a skirmish gaming club! Probably the weight of whole armies even in 6mm! I have lumped WAT, Wild West, Whoniverse, Smugglers, Pirates and Space Ships into this category as they all have the common feature of one playing piece equals one man etc. Now, this may not be to everyone’s accounting model but I think it’s representative of our activities this year.

Silurians appear out of the Tin Mine, figures by Mike W


Back to the old ways now, in second place was ‘Medieval’ with 8 games, so pretty close really.


After that it pales out into just a few games each although ‘Ancients’ did manage 4 games with Dave and Rupert sharing those.

Player who put on the most games……..Drum roll please………Steve with 6 games, followed by a posse of Mark, Rupert and Yours Truely with 5 games a piece in joint second. For the record Matt only just missed out with 4 games. Everyone else only managed 1 or 2.

Officer and shield detail


So there you have it 2025 almost completed. Well done to us all I think 🤔 Now, we do need games for 2026 urgently as I only have Matt’s Hussite game so far………

A closer view of the Hussite Laager

Saturday, 29 November 2025

Friday Night Games: Dr Who & the Sea Devils

Friday 28th November saw Mat put on his Dr Who & the Sea Devils scenario for the club's ongoing Whoniverse infatuation....

Figures were supplied by John, Mike W, Mark & Mat and the humans were played by Steve, Rupert and John,  whilst Mike N. played the Sea Devils, Mike W. commanded the Daleks and Mark the Sontarians.


Sunday, 23 November 2025

Friday Night Games: 15mm Medieval

Friday 14th & 212t at saw us playing a 15mm Medieval game which saw a force of German Nurembugers trying fighting off a force of Austrians

The figures were from John's collection and he umpired the game using his version of Rupert's rules.


Austrians we're commanded by Dave, Rupert and Mike N. whilst the Bavaruan side were commanded by Mat, Steve & Phil.

Saturday, 25 October 2025

Friday Night Games: Dr Who in Cornwall

Friday 24th October saw the latest in the Club's ongoing series of 28mm Dr Who games, in this episode we see the good Doctor and his companions in Cornwall trying to thwart a joint Sea Devil & Silurian attempt to take over the region from the 'pink monkey' humans who currently inhabit the surface loactions.


The Sea Devils and their allied Sea monsters, all from Mat's collection.

As previously noted the rules are adapted by John from a set originally published in Wargames Illustrated (link in previous post) and the figures were supplied by various club members - who get their names shouted out below. Note we didn't get any photos of the human forces painted by Mike W, John and Mark.


Close-up of the Master and some of his Sea Devil accomplices

Dispite some controversy within the club regarding the validity of Dr Who as a true historical period, we had a full house of players. The Sea Devils were played by Mat & Nigel, whilst Mike W & Steve played the Silurian faction.

Merman Squad Leader for this group of Sea Devils...

On the side of humaity wa sthe Doctor and his compaions, played by Rupert, whilst Phil & Mark played the UNIT troopers that were on table. Dave & MIke N had command of a group of Human Survivors plus some local militia. We even had Grahame pop his head in to have a look around, with a promise to attend more evenings in future! 

A Sea Devil squad with attached Sea Monsters, two giant Lobsters and an Octopus, all of which transpired to be capable of moving on the land...


The Octopus and it's Sea Devil Handlers. All figures by Mat.


The sleepy Cornish Fishing Village before the attack.

The attack started with the emergence of the Sea Devils and their creatures from the harbour, whilst on the hills behind the village Silurians appeared from the local Tin Mine. 

Silurians appear out of the Tin Mine, figures by Mike W


Siluruans advance behind the village sea front,
with allied Octopus visible in the distance.

The humans took the option to dig in and await the alien attackers, these attackers managed to cros smost of the tabletop before coming in to range of human weapons, a mix of ballistic and energy waepons.

Sea Devils emerging fomr the harbour

Accompanied by a second squad ...

Pretty much the high tide mark of the alien advance,
concentrated fire form the humans caused mounting casualties to both
the Sead Devils but espacially to the Silurians

First blood went to teh Siluruians when they spotted UNIT troopers hiding in a house, tehy let rip with blaster fire killing two of the humans. However, in return eth UNIT troopers unleashed a torrent of MG and rilfle fire that rocked the Silurian squad, killing 5 of them outright. 

The Octopus is peppered with shots at the Market Cross
but it lives to fight on a few more turns

On the Sea Devil front these guys engaged with teh bishop at the local church who was supported by various other human fighters and a long running melee and fire fight ensured. Lack of range to eth Sea Devil weaponry eventually told its own tale.

A view of the Harbour front as the Sea Devils occupy the villlage

Keen eyed viewers will catch a glimpse of the Doctor as he dashes from cover 

A Silurian squad is targeted by MG & Rifle fire,
5 of these guys fall as a result.
Within a couple of turns they are all dead....

The game resulted in a decisive victory for humanity and the aliens return to the sea and the mines to lick their wounds and maybe fight another day!