Downtown Hythe, with the disputed bridge across the local canal |
This game was staged as part of John's ongoing (sometimes) Sealion campaign, using 20mm figures and the popular 'One Hour Skirmish' Rules in a game that ran for two weeks from Friday 19th July - Friday 26th July.
The scenario saw a group of German Paratroopers dispatched to Hythe to hold a key bridge and prevent hurried British relief forces pass through the town and oppose German landings on the nearby beaches.
Week One saw the Germans encounter and defeat the local Home Guard, in a somewhat speedy manner, allowing then to capture the bridge. However the Home Guard had put up a surprisingly stiff resistance before breaking - causing some damage to one of the German Para units.
Week Two saw the arrival of the British Regulars who made up the relief column heading towards the beaches and these arrived in a constant stream through out the second half of the game, putting increasing pressure on the German Para's hold on the bridge.
After spending time building up their forces the British rushed the bridge and were lucky to inflict a number of casualties on the already damaged German unit which retired from the fray with a view to redeploy elsewhere.
Railway Station, with British Occupiers in place |
Only question remaining being the decision form the umpire on the strategic impact of this game, were the British regulars held up long enough to prevent their intervention on the beaches or have the Germans simply moved off elsewhere to cause more behind the lines mischief?
Only time and John can tell...